Fringes of Khorvaire
The Dragonmarked Houses
House Tharashk is a family of half-orcs and humans originally from the region around the Shadow Marches, who use the Mark of Finding to work as prospectors, inquisitives, and bounty hunters. The Mark of Finding ﬁrst appeared in the Shadow Marches about one thousand years ago. After being visited by House Sivis representatives ﬁve hundred years ago, the holders of the mark decided to follow the example of the gnomes and form an economic force of their own.
The initial business of the house was derived from the immense Eberron dragonshard deposits in the region; Tharashk quickly became the prime suppliers of Eberron dragonshards to the rest of Khorvaire. Over the last three hundred years, the house has expanded its operations across Khorvaire, working as trackers and prospectors beyond compare. The affairs of the house are managed from Zarash’ak by a triumvirate representing the old clans. The Triumvirate appoints regional leaders to run Tharashk operations in other nations, and these leaders, in turn, appoint lesser officers within the territories they control.
Although orcs cannot manifest the Mark of Finding, House Tharashk includes orc members. The orcs devote their physical strength to mining and prospecting, or to assisting their marked cousins on bounty hunting assignments.
Tharashk’s Finders Guild includes freelance inquisitives, some law enforcement agents, explorers-for-hire, and dragonshard prospectors and concentrates its efforts in western Khorvaire, where their lucrative dragonshard prospecting business ﬂourishes, although its members are found in every major town and city. The unmarked members of House Tharashk assist their dragonmarked kin in every area; they offer mundane investigative services and help on dragonshard prospecting expeditions.
House Cannith consisting of humans with the Mark of Making, includes alchemists, artiﬁ cers, and magewrights of great skill, as well as the best mundane crafters on the continent. House Cannith arose in pre-Galifar Cyre almost twenty-five hundred years ago. Originally, the Cannith clan consisted of traveling tinkers, repairers, and crafters whose burgeoning dragonmarks gave them an edge over the competition.
As the house developed, it turned its attention to supernatural disciplines, studying alchemy and pioneering the techniques of artificers and magewrights. As builders, fixers, and creators, the house maintains a lawful outlook. Some of its greatest accomplishments include the lightning rail, the war-forged, and the high-rising towers of Sharn.
The destruction of Cannith’s ancestral estates in Cyre and the death of the patriarch have thrown the house into chaos. Three leaders have emerged, each intending to lead the house into the future. Though it has not resulted in the split that Thuranni experienced, none of the emerging Cannith leaders is willing to accept the others as the new house patriarch. So far, they reluctantly share influence in the family by concentrating on their own regions.